The Driftmark armory: endgame weapons and armor for every job
The Driftmark shop now sells the full item-level 100 catalog — a weapon for every job, three five-piece armor sets, shields and endgame ammunition — across five browsable pages. The ingots are retired, and everything your raids have been paying is now a gear fund.
The first characters hit level 99 today. Here is what comes next.
Open the raid board (/raid, or !raid shop typed) and the Driftmark shop is no longer a single shelf of potions — it is five pages, and most of them hold steel:
- Supplies — the consumables you know, same shelves, same prices.
- One-handed & shields — daggers, swords, axes, clubs, wands, katana and three shields.
- Two-handed — great swords, great axes, scythes, polearms, great katana, staves and hand-to-hand.
- Ranged & ammo — bows, crossbows and guns, plus endgame arrows, bolts and bullets by the stack of 99.
- Armor — three full five-piece sets: Karieyh for the heavy jobs, Orvail for the mages, Thurandaut for everyone in between.
Every piece is item level 100 or better — the strongest equipment that exists on this server right now, the gear the level cap was pointing at. Where a +1 version exists, the +1 is what the shelf sells.
What it costs, roughly: a one-handed weapon is 1,500 Driftmarks, a two-hander 2,000, armor pieces 600 to 900, ammo 40 a stack. A group that sweeps both fights at all four tiers earns 750-plus marks a day in daily bonuses alone — so a weapon is two or three evenings of raiding, a full armor set about four, and a complete kit for one character lands in about a week. Driftmarks belong to your whole account, so every character you gear after the first gets there faster.
Two housekeeping notes:
- The ingots are retired. Driftmarks are a gear currency now, and the shelf numbers the ingots held will stay empty rather than ever meaning something else — a number you learned will never buy you a surprise.
- Rare items refuse politely. If a shelf sells something Rare and you already hold one, the shop tells you so before any marks move — no charge, no refund dance.
Buying works exactly as before: pick a page, press Buy for a quote, press Confirm while the quote is fresh. Bag space is checked before you are charged, never after.
The raid board updates itself through the launcher within a few hours of this post — or restart the launcher and it arrives at the next Play. The window grows page tabs; the typed !raid shop supplies, !raid shop onehand, !raid shop twohand, !raid shop ranged and !raid shop armor work with no addon at all.
Go get strong. The next fight is already being built for the people who do.
