Balance pass: every job
Every job that plays differently here than it does on retail, with the number, in one table — Warcry at a minute, Boost at 25% a press, Hasso and Seigan at fifteen minutes, doubled buff song duration, 1.75x on four schools of magic, and the rest. Jobs not listed play as retail does.
This is the whole picture: every job that differs from retail on DriftwoodXI, with the number, in one place. Some of these lines are months old and some landed today, and the table deliberately does not say which — what matters is what your job is doing right now, not which patch did it. Jobs that are not listed play exactly as retail does, apart from the server-wide numbers at the bottom of this page.
Every job, against retail
Classic job order. Recasts are base recasts; the line under the table says what the server does to all of them.
| Job | On DriftwoodXI | Retail |
|---|---|---|
| WAR | Warcry lasts 60 seconds | 30 seconds |
| MNK | Boost's attack bonus is +25% per press | +12.5% |
| MNK | Boost's base recast is 30 seconds | 15 seconds |
| MNK | Impetus's critical hit rate bonus caps at 35% | 50% |
| MNK | Formless Strikes lasts 30 seconds | 3 minutes |
| MNK | Formless Strikes' base recast is 5 minutes | 10 minutes |
| MNK | Chakra restores twice the HP | 1x |
| WHM | Club skill is rank S- | B+ |
| WAR | Great Axe skill is rank S+ | A+ |
| WAR | Axe skill is rank S- | A |
| WHM | Divine magic skill is rank S- | A |
| BLM | Elemental magic skill is rank S+ | A+ |
| BLM | Dark magic skill is rank S | A |
| RDM | Enfeebling magic skill is rank S+ | A+ |
| THF | Dagger skill is rank S+ | A+ |
| PLD | Sword skill is rank S | A+ |
| BST | Axe skill is rank S+ | A+ |
| RNG | Archery and Marksmanship skills are rank S+ | A+ |
| NIN | Katana skill is rank S+ | A+ |
| NIN | Ninjutsu skill is rank S | A |
| NIN | Throwing skill is rank S- | A+ |
| RUN | Great Sword skill is rank S | A+ |
| WHM | Divine magic deals 1.75x damage | 1x |
| BLM | Elemental magic deals 1.75x damage | 1x |
| RDM | Enspell damage 1.75x | 1x |
| RDM | Saboteur's base recast is 2 minutes 30 seconds | 5 minutes |
| THF | Sneak Attack and Trick Attack base recast is 45 seconds | 60 seconds |
| PLD | Chivalry's base recast is 5 minutes | 10 minutes |
| DRK | Dark magic damage (Bio, Kaustra) deals 1.75x | 1x |
| DRK | Souleater costs half the HP for the same damage bonus | Full HP |
| BST | Ready gains a charge every 25 seconds | 30 seconds |
| BST | Scythe skill is rank A | B- |
| BRD | Every Bard has All Songs +1 innately | None |
| BRD | Buff song duration is doubled | 1x |
| RNG | Barrage's base recast is 3 minutes | 5 minutes |
| SAM | Hasso and Seigan last 15 minutes | 5 minutes |
| SAM | Meditate, Hagakure, Sengikori and Konzen-ittai recast in 5 minutes | 3 minutes |
| NIN | Ninjutsu deals 1.75x damage | 1x |
| NIN | Innin and Yonin last 15 minutes | 5 minutes |
| SMN | Every party-wide Blood Pact: Ward has twice the radius | 1x |
Every recast above is the base number the ability carries. On top of it, the server takes 15% off every job ability recast, every job, which is why Boost's 30 seconds is 25 seconds in play and Barrage's 3 minutes is 2:33.
Dragoon, Blue Mage, Corsair, Puppetmaster, Dancer, Scholar, Geomancer and Rune Fencer are not on the list because nothing about them differs from retail here, beyond what follows.
Server-wide
These apply to every job and are not counted in the table above.
- Weapon skills deal 1.5x damage.
- Cures restore 1.5x.
- Blue magic deals 1.5x damage.
- Items are 3x, deliberately the outlier — potions and ethers are a combat strategy here, not vendor fodder.
- The enmity tools are worth double. Provoke, Flash, Sentinel and the rest had their flat and percentage enmity doubled, because enmity from damage scales with damage and enmity from a button does not.
- Job ability recasts are 15% faster, as above.
- Elemental magic recasts on 3x the retail timer — the counterweight to its 1.75x damage and to ancient magic's shortened cast times. Dark, enfeebling and enhancing black magic recast as retail does.
Tell us
Balance is a conversation, and this page is the version of it we can both read. If a job feels wrong after this — too strong, too weak, or simply not fun to press — say so: /report reaches us from in game with your real state attached, and discord.gg/DriftwoodGaming is the second-shortest path. If a number in game disagrees with this page, one of them is wrong and it usually gets fixed the same evening.
