Add-ons DWMerits

DWMerits

Merits, job points, Ascension and Ascension II: this server’s true totals, assignment past the stock menu’s caps, and your limit points as a currency.

DWMerits is the merit menu this server actually deserves, opened with /merits: every category’s TRUE Combo Total — Weapon Skills 70, both job groups 20 on every job, Attributes 210, Others 20, HP/MP 75 — every entry’s real ceiling and the cost of its next step, and raise/lower buttons that keep going where the built-in menu stops. The stock client bakes retail’s category maximums into its own merit screen and refuses clicks past them; its counts are always right, but past those numbers this window (or typed !merits) is the only way up. A Job Points tab shows any job’s job points, capacity points and categories with a raise button and the gift ladder. And the Ascension tab is where your limit points become a currency: every limit point you ever earn is banked beside the retail bar, and the bank buys merit points at 10,000 each or Mastery tiers — permanent HP, MP, attributes, accuracy, attack, damage taken, regen/refresh and weapon skill damage — and an Ascension II tab carries a second page of eight lines (defense and evasion, magic defense and evasion, elemental resistance, critical hit evasion and defense, haste and fast cast, magic damage and magic crit, subtle blow and cure potency, enhancing and enfeebling duration) at about ten times the price, every line the same total to complete. Assignment still asks for your Mog House, exactly as the menu does — reading works anywhere — and everything you build here also arms every squad member you call, judged at that member’s own job.

The Merits window on the Ascension tab: banked limit points, the Buy a merit buttons, and the mastery lines with their tier, what each tier gives and what the next costs.

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